Hyperborean Race in Golarion

Sorceress with Polar BearsNorthern Avistan has seen a lot of activity over the last couple of years. The Jade Regent Adventure Path took us through the Lands of the Linorm Kings and over the Crown of the World. And, the current Reign of Winter Adventure Path features Irrisen and the White Witches that rule there. Additionally, Paizo has published a variety of supplements supporting those APs.

Before all of these Kobold Press published a supplement with a different take on many of the same icy themes. Set in Midgard, Northlands covers Vikings, ice magic, monsters of Northern mythologies and the perils of adventuring in the cold. The book uses the Pathfinder rules, so its crunch is readily adoptable to Golarion. Additionally, I found the fluff inspirational as well. This is first of a series of blog posts detailing how I ported and  extended the material in Northlands for my own campaign. The Wyrm Rhyme Saga, is a Viking dragon hunt set in the kingless Icemark region of Golarion.

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Howard Carter in Hollow Earth Expedition

This was an article I wrote back in 2008 for the premier issue of Danger Magnet magazine. Last week was Howard Carter’s 138th birthday and an exciting new Egypt Exhibit is coming to the Boston Science Museum later this month. So the subject article has been on my mind. Enjoy.

“Can you see anything?” Lord Carnarvon asked.
“Yes, wonderful things!”

Howard Carter‘s excavations of Tutankhamun’s tomb (or “King Tut” as the ancient boy Pharaoh was known in popular culture) appear to have been a straightforward and routine exercise in research, patience, and persistence. While the discovery process may have been dull, the discoveries themselves were anything but. Carter spent nearly a quarter of a century searching for and excavating the tomb that changed the world’s understanding of ancient Egypt forever. The road he traveled to the discovery, that would make his name famous, was long and challenging, to say the very least.

In 1874, Queen Victoria sat on the throne of Great Britain, the most influential and powerful nation in the world. That same year, Howard Carter was born in Kensington, near London. A year later, Britain purchased Egypt‘s share in the Suez Canal, and in 1882, Egypt was made a protectorate of the British Empire. The ancient land was all but absorbed as sovereign territory firmly under the control of the British Crown.

Early in his childhood, Carter was moved away from the disease and congestion of London to Swaffham, a small market town in the county of Norfolk, where he was raised by his two maiden aunts. As he grew up, Howard demonstrated great talent as an artist. He was trained by his father, a respected painter of the time.

Carter’s aspirations lay elsewhere, and his career in archaeology began when he was only seventeen. At that young age he traveled to Egypt to work on the excavations of several tombs at Beni Hasan. He recorded the inscriptions and paintings in the tombs by hanging tracing paper over them and copying them. He often lamented that this method produced poor results and wished that he could work freehand, but ultimately did as he was told.

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Arkham Horror Toolkit

I remember at one point, openly praying to the “powers that be” for a kitten card

I remember that first game of Arkham Horror. It was at Origins, probably 2010. The game was scheduled for the first slot of the day. I ‘m an early riser and I was surprised to find that this game had a full table.

The game was a blast. I remember being baffled at the way, in a shuffled deck, each card could be worse than the one before it. The guy sitting next to me didn’t understand what he was getting into and got a little upset about the game conspiring against us. I remember at one point, openly praying to the “powers that be” for a kitten card. I couldn’t imagine what could be worse than we had already seen, and I knew that was a bad sign.

That demo game worked. I spent a lot of money on Arkham Horror at the con, and then struggled to find a way to pack it for the flight home. Now, I only get a chance to play a couple times every year, but it is always a good time.

This past weekend, as I was setting up all of the little pieces and cards around the board, I thought, “there must be an app for this.” And sure enough I found Arkham Horror Toolkit.

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iCrit: Make Critical Hits Even More Fun

  • Screen After Two Critical Hits

    Screen After Two Critical Hits

    Platform:iPhone/iPad

  • Price: $1.99
  • Rating: ****
  • Systems: Pathfinder, OGL 3.5

I have been a fan of Paizo’s Game Mastery cards for a while now. Their treasure cards are great, especially when playing with new and younger players. For new players a sheet of cards in a binder makes it easy for them to keep track of what they have and what it does. For the video game set, the tactile reward of getting a card is engaging in the same way that achievements are.

The fun my group had with the treasure cards opened my mind to the possibilities offered by Paizo’s Critical Hit Deck. This a deck of 52 cards. Each card contains 4 critical hit results, one for each of slashing, piercing, bludgeoning and magic damage. When you confirm a critical hit, you simple draw a card and apply the appropriate bonus. This is a fun way to make every critical hit different and more exciting.

Given the simple fun provided by the physical Critical Hit Deck, I expected iCrit to be pretty good. I wasn’t disappointed.

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New Archetypes for Hollow Earth Expedition

We’ll kick things off with a “blast from the past” as I try to get some old content back online. Hollow Earth Expedition by Exile Game Studios, is one of my favorite games of all time. Here are some new archetypes to inspire character creation in HEX.

Servant

Servants are responsible for much of what actually gets done in the world. They carry supplies, remove obstacles and handle many other details. In the 1930’s wealthy people will have personal servants and any expedition will have a number of laborers to move the expedition along. Servants may also be able to blend in and mingle with working class society, becoming a source of local information. Servants are not mindless automatons, they have their own goals and motivations and can be key contributors to any expedition.
Examples: Loyal Butler, Experienced Sherpa, Rugged Porter

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