Steven Hammond has been a hobby gamer since he received that blue book of wonder for Christmas, 35 years ago. In the years since he has written articles for Pyramid Magazine and the Kobold Press Blog, and contributed to a couple supplements. Twenty-five years ago, he began his first software engineering job as an intern for the Department of Energy Laboratory in Chicago. When Steve combines his love of games and his love of software, great things like this site are born. An earlier version of this site won the Excellence in Innovation award from Obisidan Portal in 2012.
Steven is also passionate about education. He served on his local school board for 7 years, where he led a number of important subcommittees. Steven is also a Solar System Ambassador. He volunteers his time to visit schools, scout groups, etc. to teach people about astronomy and the space program.
In addition to his gaming exploits, Steven Hammond was an earlier employee and continues to be a technical lead at PatientsLikeMe as they strive to bring patients to the center of health care. Steve also developed a site to put the Higgins Armory collection, online. This is one of the largest collections of medieval arms and armor in the Western Hemisphere. You can find links to these and other software projects below.
Feng Shui
13 July, 2016
Sometimes in Feng Shui 2 you go up against something really big and tough: a big bruiser, dinosaur, a giant worm, Tanbi Garau. When dealing with such big game, you need a whole new class of…
Feng Shui
15 June, 2015
If you were one of the 3,400 Feng Shui 2 Kickstarter backers, or have since acquired it from one of several fine purveyors of gaming pdf’s, you may…
Feng Shui
17 October, 2014
So, yesterday brought some exciting news. The Feng Shui 2 Kickstarter passed $163,000 and funded the Mook Attack Sheet Generator. That will allow me to take the tool you can find on this site,…
Feng Shui
15 October, 2014
Magic weapons should rare. They should also be awesome. The sorcerous weapons below make good MacGuffins for an adventure. However, if a hero is going to use it long term it should probably…
Feng Shui
13 October, 2014
It is Mook Monday during Vile Sorcery week. That can only mean one thing: demons! Here 4 terrible demons, inspired by a few classic Shadowfist cards. There are only 2 posts left before the end…
Feng Shui
10 October, 2014
This is an exciting week for the Feng Shui 2 Kickstarter. It is the last week, and that means two things. The final mad rush is about to begin, and the best stretch goals are about to come…
Feng Shui
08 October, 2014
This week’s theme is Action! We are exploring the fun that could be had by incorporating the movie industry into your campaign. Action! Week has brought fight scenes on a sound stage and movie…
Feng Shui
06 October, 2014
Ah, the glitz of Hollywood. Home to the stars that entertain us and the mass of wannabe’s who fill roles like “Zombie #1” and “Falling off ledge guy.” Here is a collection of Hollywood’s…
Feng Shui
03 October, 2014
The Feng Shui 2 Kickstarter is more than half-done, and things are going very well. I swear I thought of this weeks theme before Robin’s Blowing Up The Movies stretch goal was announced. I’m…
Feng Shui
01 October, 2014
Wrapping up Ocean week, we have three “water guns”. Not the Super Soaker kind, but the kind that can shoot underwater, including a big one to take down aquatic demons.
Friday starts a new…
Feng Shui
29 September, 2014
Arrgh, Matey…
It’s Mook Monday again and this week’s theme is beach front battles. So, what sort of ocean bad guys spring to mind. Pirates of course. Because of the power of Chi, we have both…
Feng Shui
26 September, 2014
The Feng Shui 2 Kickstarter is going gangbusters. We, the fans, have unlocked all the archetypes and the second pop-up juncture is coming soon. Related to this post, Atlas Games announced the…
Feng Shui
24 September, 2014
Wrapping up our urban jungle week, we have 3 compact shotguns for mean streets and close quarters of an urban environment.
I don’t know why this little piece of awesome from…
Feng Shui
22 September, 2014
Despite the title, Mook Monday is not just mooks. We will cover a variety of featured foes and bosses as well. In keeping with this week’s urban jungle theme, we have some urban trouble makers…
Feng Shui
19 September, 2014
Welcome to the jungle
We take it day by day
If you want it you’re gonna bleed
But it’s the price you pay
— Guns N’ Roses
The urban jungle. That’s the theme of my Feng Shui blog posts over…
Feng Shui
17 September, 2014
Welcome to Weapon Wednesday, because alliteration is always awesome. No? Well how about because the Feng Shui 2 Kickstarter goes live today! I want to start my series of blog entries with…
Feng Shui
16 September, 2014
Click, click, click. Light from the naked bulb reflected off polished brass as bullet after bullet found their way home into the magazine. A man in a nicely tailored suit, droped the full clip…
Fate/Fudge
12 September, 2013
I’ve been a fan the Fudge (Free-form Universal Donated Gaming Engine) role-playing game since it first appeared in 1995. However, Fudge dice were always hard to find; and the original plain…
Pathfinder
23 February, 2013
Northern Avistan has seen a lot of activity over the last couple of years. The Jade Regent Adventure Path took us through the Lands of the Linorm Kings and over the Crown of the World. And,…
Hollow Earth Expedition
19 May, 2012
This was an article I wrote back in 2008 for the premier issue of Danger Magnet magazine. Last week was Howard Carter’s 138th birthday and an exciting new Egypt Exhibit is coming to the Boston…
Boardgames
26 February, 2012
I remember that first game of Arkham…
Pathfinder
14 January, 2012
Platform: iPhone/iPad
Price: $1.00
Rating: 4-Stars Systems: Pathfinder, OGL 3.5
I have been a fan of Paizo’s Game Mastery cards for a while now. Their treasure cards are great, especially…
Hollow Earth Expedition
12 January, 2011
We’ll kick things off with a “blast from the past” as I try to get some old content back online. Hollow Earth Expedition by Exile Game Studios, is one of my favorite games of all time. Here…
Feng Shui
Making separate attack rolls for each mook in a fight just slows the game down. Generate over 600 rolls all at once and cross them off as you use them.
Feng Shui
Generate a set of random names for your FS2 game master characters.
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